Here is my updated plan for the final 6 weeks of the project
Practical TODO-
Spite House
Fix model - reapply roof textures
Learn how to remesh scans
Remesh scan
Learn how to create UVs in Maya
Create UVs in Maya
Finalise work in Agisoft
Get texture map
Edit texture map in photoshop
Reapply textures
Export finished model
Add OBJ to headset
Test in TiltBrush
Add to making of showreel/ Research reel
Dice Tower
Get an ND filter
Take new images
Create scan in Agisoft
Fix scan in Agisoft
Export OBJ
Fix and resculpt model in ZBrush
Remesh scan
Create UVs in Maya
Finalise work in Agisoft
Get texture map
Edit texture map in photoshop
Reapply textures
Export finished model
Add OBJ to headset
Test in TiltBrush
Add to making of showreel/ Research reel
Doll
Take new images
Create scan in Agisoft
Fix scan in Agisoft
Export OBJ
Fix and resculpt model in ZBrush
Remesh scan
Create UVs in Maya
Finalise work in Agisoft
Get texture map
Edit texture map in photoshop
Reapply textures
Export finished model
Add OBJ to headset
Test in TiltBrush
Add to making of showreel/ Research reel